Autodesk Maya 2020: Basics Guide (Record no. 226959)

MARC details
000 -LEADER
fixed length control field 03926nam a22002657a 4500
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20230309163936.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 230309b ||||| |||| 00| 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781630572556
040 ## - CATALOGING SOURCE
Transcribing agency AL
041 ## - LANGUAGE CODE
Language code of text/sound track or separate title English
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Edition number 23
Classification number 006.696
Item number MURA
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Kelly L Murdock
100 ## - MAIN ENTRY--PERSONAL NAME
9 (RLIN) 74870
245 ## - TITLE STATEMENT
Title Autodesk Maya 2020: Basics Guide
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Name of publisher, distributor, etc. SDC Publications
Date of publication, distribution, etc. 2020
300 ## - PHYSICAL DESCRIPTION
Extent 545 p.
Other physical details PB
Dimensions 27x21 cm.
365 ## - TRADE PRICE
Price type code 8078
Price amount ₹5596.00
Currency code £67.00
Unit of pricing ₹6994.00
Price note 20%
Price effective from 27-02-2023
520 ## - SUMMARY, ETC.
Summary, etc. Written by a renowned author and 3D artist Autodesk Maya 2020 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do.<br/>Autodesk Maya 2020 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced.<br/>About Autodesk Maya:<br/>Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.<br/>Key Features:<br/>Designed for users completely new to 3D modeling and animation<br/>Covers the fundamentals of Autodesk Maya using easy to follow steps<br/>Includes video instruction to make learning Maya clear and easy<br/>Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more<br/>Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced.<br/>Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro.<br/>What you'll learn:<br/>How to create models using curves, NURBS, Polygons and more<br/>How to assign materials and textures to make realistic-looking models<br/>How to use Paint Effects to paint on and quickly create complex 3D Models<br/>How to use lights, cameras, and depth of field to render captivating scenes<br/>How to use keyframes, motion paths and the Graph Editor to create animations<br/>How to use character rigging, skinning, and inverse kinematics to animate realistic movements<br/>How to add influence objects, skin weights and hair to a character for a more realistic look<br/>How to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effects<br/>How to enable raytracing, motion blur, and fog effects for increased realism<br/>How to render stills and animations using Maya Vector and Mental Ray for different looks<br/>How to use the Command Line and MEL Scripting to work faster<br/><br/>
521 ## - TARGET AUDIENCE NOTE
Target audience note Table of Contents<br/>1. Learning the Maya Interface <br/>2. Controlling the View Panel <br/>3. Working with Objects <br/>4. Drawing and Editing Curves <br/>5. Working with NURBS Surfaces <br/>6. Creating and Editing Polygon Objects <br/>7. Assigning Materials and Textures <br/>8. Adding Paint Effects <br/>9. Using Cameras and Lights <br/>10. Animating with Keyframes <br/>11. Working with Characters <br/>12. Animating with Dynamics <br/>13. Rendering a Scene <br/>14. Using MEL Scripting
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Autodesk
9 (RLIN) 74850
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element 2020
9 (RLIN) 74851
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element NURBS
9 (RLIN) 74852
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element MEL Scripting
9 (RLIN) 74853
700 ## - ADDED ENTRY--PERSONAL NAME
Personal name MURDOCK (Kelly L)
9 (RLIN) 74854
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Dewey Decimal Classification
Koha item type Book
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Collection code Home library Current library Date acquired Source of acquisition Cost, normal purchase price Total Checkouts Full call number Barcode Date last seen Cost, replacement price Price effective from Koha item type
    Dewey Decimal Classification     Computer Applications & Animation St Aloysius Library St Aloysius Library 03/03/2023 Biblios Book Point Surathkal Mangalore 575014 5596.00   006.696 MURA 076473 03/09/2023 6994.00 03/09/2023 Book