| 000 | 00939nam a22002057a 4500 | ||
|---|---|---|---|
| 005 | 20260310145041.0 | ||
| 008 | 250618b |||||||| |||| 00| 0 eng d | ||
| 020 | _a9781032785967 | ||
| 040 | _cAL | ||
| 041 | _aEnglish | ||
| 082 |
_223 _a006.6 _bHANT |
||
| 100 |
_aJungHyun Han _9215325 |
||
| 245 | _a3D graphics game programming | ||
| 260 |
_aBoca Raton _bCRC Press _c2024 |
||
| 300 |
_ax,318p. _bPB _c 23x15cm. |
||
| 365 |
_2General _a1456 _b₹1596.00 _c₹ _d₹1995.00 _e20% _f17/06/2025 |
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| 520 | _aDesigned for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game developers to combine their previous experience. | ||
| 650 |
_2Computer Graphics _aComputer Science _9215326 |
||
| 942 |
_2ddc _cBK |
||
| 999 |
_c234483 _d234483 |
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