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020 _a9781484245507
024 7 _a10.1007/978-1-4842-4550-7
_2doi
040 _beng
_dWaSeSS
_cAIMIT LIBRARY
050 4 _aQA76.73.P98
072 7 _aUMX
_2bicssc
072 7 _aCOM051360
_2bisacsh
072 7 _aUMX
_2thema
082 0 4 _a005.1372
_21
_bPAYJ
092 _aEBOOK
100 1 _aPayne, James R.
_929494
245 1 0 _aPython for Teenagers :
_bLearn to Program like a Superhero! /
_cBy James R. Payne.
250 _a1st ed.
260 _aNew York :
_bApress ,
_c2022.
264 1 _aBerkeley, CA :
_bApress :
_bImprint: Apress,
_c2019.
300 _axxiii, 321p.
_c25 cm.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
505 0 _a1. Introduction to Computer Programming and Python -- 2. It All Adds Up -- 3. String Things Along -- 4. Making Decisions -- 5. Loops and Logic -- 6. Using What We've Learned -- 7. Saving Time with Functions, Modules, and Built-ins -- 8. Using Classes and Objects -- 9. Network Programming with Python -- 10. Python Frameworks -- 11. Python for Gaming -- 12. Hacking (Ethical) and Cryptography -- 13. Extending Python -- 14. Your Python Career.
506 _aRequires an SPL library card.
520 _aDiscover everything you need to learn Python programming, with fun examples along the way. This book gives you ideas for how to turn your love of programming into a job you'll love. Start with the basics and before you know it, you'll be building your own web sites, doing white-hat hacking, finding code bugs and errors, and creating games, including using Python to roll characters for RPGs. Every chapter is relaxed and informal, like learning with a cool teacher all the time. Computers, phones and the web are your playground, and you'll be ready to join the party with your own content. Going beyond posts and uploads means learning to program, and Python is a great choice to get started. It's quick to learn, it's flexible, and if you want, it may get you a Python job that pays more than minimum wage when you're out of school. Python for Teenagers is the most fun you'll have while learning.
538 _aMode of access: World Wide Web.
650 0 _aMaking decision
_929495
650 0 _aLoops and logic
_929496
650 0 _aUsing classes and objects
_929497
655 7 _aElectronic books.
_2local
_929498
710 2 _aSpringerLink (Online service)
_929499
710 2 _aO'Reilly (Firm)
_929500
710 2 _aSerials Solutions
_929501
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781484245491
776 0 8 _iPrinted edition:
_z9781484245514
856 4 0 _yView this electronic item in O'Reilly Online Learning: Academic/Public Library Edition.
_uhttps://ezproxy.spl.org/login?url=https://learning.oreilly.com/library/view/~/9781484245507/?ar
_zAn e-book available through full-text database.
942 _2ddc
_cBK
_e1st
_k005.1372 PAYJ
999 _c222385
_d222385
999 _b03508135