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  <titleInfo>
    <title>Blender 3D Basics Beginners guide Ed 2</title>
  </titleInfo>
  <name type="personal">
    <namePart>Gordon Fisher</namePart>
    <role>
      <roleTerm authority="marcrelator" type="text">creator</roleTerm>
    </role>
  </name>
  <typeOfResource>text</typeOfResource>
  <originInfo>
    <place>
      <placeTerm type="text">Mumbai</placeTerm>
    </place>
    <publisher>Packt Publishing</publisher>
    <dateIssued>2014</dateIssued>
    <edition>2</edition>
    <issuance>monographic</issuance>
  </originInfo>
  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
  </language>
  <language>
    <languageTerm authority="iso639-2b" type="code">Eng</languageTerm>
  </language>
  <language>
    <languageTerm authority="iso639-2b" type="code">lis</languageTerm>
  </language>
  <language>
    <languageTerm authority="iso639-2b" type="code">h</languageTerm>
  </language>
  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>502p PB 23x19 cm</extent>
  </physicalDescription>
  <abstract>This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.

What You Will Learn

Use the Blender user interface for building and animating projects
Build objects using Box Modeling, Subdivision Surfaces, and NURBS Curves
Create landscapes and trees with Blender's powerful procedural modeling plugins
Use movie lighting theory to make your images pop
Manipulate cameras for dramatic effect
Make entertaining animations with keyframes and motion curves
Connect graphics nodes to create stereo 3D animation from two separate image streams</abstract>
  <subject>
    <topic>Blender</topic>
  </subject>
  <subject>
    <topic>3D Skills</topic>
  </subject>
  <subject>
    <topic>3D Modeling</topic>
  </subject>
  <subject>
    <topic>A Quick and easy to use guide to create 3D modeling and animation using Blender 2.7</topic>
  </subject>
  <classification authority="ddc" edition="23">006.696 FISB</classification>
  <identifier type="isbn">9781783984909</identifier>
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    <recordCreationDate encoding="marc">230309</recordCreationDate>
    <recordChangeDate encoding="iso8601">20250809092911.0</recordChangeDate>
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